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  • ...rectifies itself in the next tick. This affects both the wall shadows and player shadows. * Also, if you stand "within" the spinning A in the recess, your player's shadow is projected onto the surface of the A, farthest from where your p
    19 KB (3,244 words) - 11:35, 10 July 2004

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  • [http://wiki.beyondunreal.com/wiki/Sourced_Player_Shadows Sourced Player Shadows] ...ghouse.beyondunreal.com/documents/ambientplayerlight.php Making an Ambient Player-Light]
    8 KB (1,108 words) - 13:23, 19 August 2005
  • Here's what [[Legacy:Sourced Player Shadows|Sourced Player Shadows]] uses to determine the light color when casting colored shadows. ...:''' Added what I came up with for [[Legacy:Sourced Player Shadows|Sourced Player Shadows]].
    7 KB (1,048 words) - 02:52, 10 July 2006
  • Read more at [[Legacy:Sourced Player Shadows|Sourced Player Shadows]]. ...special lights with the same tag as that volume will be the source of the player shadow. If you have multiple intersecting volumes, then players can have m
    3 KB (459 words) - 09:20, 11 January 2005
  • ...n Graphical Menus with the GUI Components they will require for choosing a Player in my Mod, etc. These Graphical Menus will be added in addition to the one ...ange over the course of the "day." [[Legacy:Sourced Player Shadows|Sourced Player Shadows]] could probrably be used in some way to fix that, or you could wri
    19 KB (3,441 words) - 03:21, 7 December 2006
  • ...rectifies itself in the next tick. This affects both the wall shadows and player shadows. * Also, if you stand "within" the spinning A in the recess, your player's shadow is projected onto the surface of the A, farthest from where your p
    19 KB (3,244 words) - 11:35, 10 July 2004
  • A completely automatic code based system for creating realtime player and vehicle shadows. Also completely free for public use, see the disclaim ...fying the PostBeginPlay() function in xPawn which is already used to spawn player shadows. Mine looks like this:
    33 KB (4,379 words) - 04:47, 26 July 2009